Fact: Kojima only considers the gamings he has directed as component of the “Metal gear Saga.”

By Johnny miller IV, posted on march 30, 2016

One the the biggest hot switch issues because that fans that the metal Gear series is the status of Metal equipment Solid: Portable Ops and Metal gear Rising: Revengeance in terms of the in its entirety canon. Regardless of the reality that neither video game was command by series creator Hideo Kojima, they to be initially developed with the on purpose of following within the exact same timeline as the eight gamings that were directed by Kojima. The fans, with their desire to check out the series’ lore expanded, accept these games as part of the overall storyline that the Metal gear Saga. This idea has become so extensively accepted and also many fans will argue the “Kojima claimed that Portable Ops and/or increasing is canonical.”

Has Kojima actually claimed that though?

“ZOMG THIS IS SO important THAT I recognize WHERE THIS CONTEXTLESS image OF ZERO AND large BOSS came FROM!!!”

With Portable Ops, the game was certainly announced together “The lacking Link” in the Metal equipment Saga, and also a prerequisite for knowledge the story of Metal equipment Solid 4: firearms of the Patriots. Together it turned out, all firearms of the Patriots did come link back to Portable Ops was show a couple of stills in big Mama and also Liquid Ocelot’s Microsoft PowerPoint presentations disguised together cutscenes. V the release of Metal gear Solid: peace Walker, fans began to concern whether or not Kojima still thought about the mountain Heironymo Incident part of the Saga, or if he “left all that crap behind.”

In a 2014 interview, it appeared that Kojima had actually finally settled the concern once and also for all.

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“That is a very complicated question… because that Portable Ops, i was a producer, so of food I saw the planning, ns went v all the game. But I didn’t write the story myself. So several of the details room a bit off. So… i would placed it… once you dive right into the details, there space several little things the don’t seem come be according to the in its entirety Metal equipment Saga, the seem to be exterior of this world. So, to placed it in a way, ns guess, the main story of Portable Ops is part of the Saga, is part of the main Metal equipment timeline, while few of the small details that room in Portable Ops are exterior the Saga, not component of the key timeline that the game.”
-Hideo Kojima, interview through Geoff Keighley, Twitch, march 13, 2014.

It seems simple enough; the overall plot for Portable Ops is part of the Saga, when a few small details are not component of the Saga. Fans who have safeguarded Portable Ops jumped in celebration event of what showed up to be vindication for their game.

However, what many fans failure to point out is the second component of Kojima’s answer. Worse yet, because of understandable time constraints applied on Ken Mendoza’s mid-interview translation, the wording the Kojima’s answer come off together vague and unclear. Fox Topus, who is expert in Japanese, took the moment to execute a fingerprint translation that Kojima’s answer.

“Umm, exactly how to speak this… rather than saying whether it’s key story or not, uhh… It’s more like, within me things are expressed together a division between those “A Hideo Kojima Games” that ns directed/wrote/designed, and those things where ns was producer” (emphasis added).
-Hideo Kojima, interview v Geoff Keighley, Twitch, march 13, 2014. Analyzed by Fox Topus.
Hideo Kojima, trying come come up through a way to weasel out of comment questions around canonicity.

Kojima divides games that that directed, title “A Hideo Kojima Game,” from gamings which he just produced. Such games include Metal gear Rising: Revengeance.

The story because that Metal gear Rising to be changed, from an interquel between Metal equipment Solid 2: sons of Liberty and Guns of the Patriots titled Metal gear Solid: Rising, come the spin-off collection four years after weapons of the Patriots the we finished up getting.

While Platinum Games occurred the game, Kojima Productions continued to be in charge of the story. This has provided rise come the misconception that Hideo Kojima himself wrote, or at least was actively involved with, the story of Metal equipment Rising. However, Kojima has made it fairly clear the he had no involvement v Rising’s story.

“Persistently i’m entitled as the producer in RISING. I execute plan and give ideas to the promotions however I to be not affiliated with game style itself such as naming of each character or the video game universe. No authorized in it’s script or motion record direction. Therefore RISING is brand brand-new METAL gear w/o mine creativity.”
-Hideo Kojima, Twitter, February 25, 2013.

In September that 2012, an innovative producer Yuji Korekado claimed that the game was canonical come the Metal equipment timeline. Still, it need to be noted that Hideo Kojima’s artistic ambition and also Yuji Korekado’s practical company sense have actually clashed in the past, v Kojima going therefore far as to ask him, “How on planet can you be developing games v that mindset?”

When request if Metal equipment Rising is an integral component of the series storyline and also if the game’s occasions will it is in “reflected” in future games, Kojima’s prize was simply as facility as the answer that gave about Portable Ops.

“First the all, I simply want to say the Metal equipment Rising is a spin-off, focused on Raiden and also his story, and a particular form of gameplay unique to this game. So the said, girlfriend know, as far as the setting is concerned, it takes location after Metal equipment Solid 4. So in that sense, it is a continuation of the Saga and a continuation of the story after ~ .”
-Hideo Kojima, interview with Mike Channell of external Xbox, February 26, 2013.

So again, appears simple, right? not quite. Kojima proceeds by offering a much less absolute answer than Korekado’s;

“<…> this time we space working with Platinum Games, and also it’s being arisen outside of the studio. So… that a small bit different from the story the I had in mind because that what would take place after . It’s sort of Platinum Games’ translate of the story and also their translate of the Metal gear world. For this reason in the sense, i guess you can say it’s sort of a parallel story at the same time – and a extension – however it’s Platinum’s take it on the Metal equipment universe.”
-Hideo Kojima, interview with Mike Channell of external Xbox, February 26, 2013.
Kojima finally sets the document straight.

While Kojima did not intricate on how Rising was various from the post-Guns of the Patriots story he had actually in mind, one might argue the Kojima’s prize is too vague come draw any definitive conclusions from and that we should fall ago on Yuji Korekado’s answer and assume that climbing is without doubt canonical.

Fortunately while cultivating Metal equipment Solid V: The Phantom Pain, Hideo Kojima finally decided to cut the bullshit and make his feelings around the Metal equipment Saga crystal clear. When listing every one of the games in the Metal equipment Saga, Kojima just counted the games that he directed—this excluding Metal gear Solid: Portable Ops and Metal equipment Rising: Revengeance.

“I always say this will certainly be my last metal Gear, yet the gamings in the collection that i’ve personally designed and also produced… Metal gear on MSX, Metal gear 2, Metal gear Solid 1, 2, 3, 4 and Peace Walker, and now Metal equipment Solid V space what constitute a solitary Metal gear saga. Through Metal gear Solid V, i am finally closing the loop on that saga. In that feeling this will be the final Metal equipment Solid. Also if the Metal equipment franchise continues, come me this is the last metal Gear.”
-Hideo Kojima, IGN, in march 4, 2015.

The myth the Kojima evidenced Portable Ops and Rising as canonical ironically comes from his statements worrying this “Saga.”

“So, to put it in a way, i guess, the main story of Portable Ops is component of the Saga, is component of the main Metal gear timeline.”
-Hideo Kojima, interview with Geoff Keighley, Twitch, in march 13, 2014.
“So in that sense, is a continuation of the Saga and also a continuation of the story ~ .”
-Hideo Kojima, interview with Mike Channell of external Xbox, February 26, 2013.

If Kojima simply saying that Portable Ops and Rising room related to the “Saga” is enough to prove that those games are canonical, then by that very same logic, Kojima not included those gamings when listing every one of the games in what that considers the “Metal equipment Saga” is an ext than enough to prove that those gamings are not canonical come him. Clearly, Kojima’s focus was on how he divides “A Hideo Kojima Games” from gamings that he just produced, and that climbing is a “parallel story” because it no reflect his idea for what wake up after firearms of the Patriots.

To add insult to injury, no Portable Ops or Metal gear Rising have actually been featured in an official timeline since 2012.


Even The Phantom Pain’s timeline does not reference the mountain Heironymo Incident.


Likewise, Piggyback’s Metal equipment Solid V: The Phantom Pain: The complete Official guide dismisses Rising‘s place in the Metal gear Saga.

“The story of the steel Gear series spans over one hundred years, native the origins of The philosophers in the beforehand 1900s come the conclusion that Metal equipment Solid 4 in 2014.
– Metal gear Solid V: The Phantom Pain: The finish Official Guide, web page 331.

Metal equipment Rising takes ar in 2018, hence it has been cut off indigenous “the story of the Metal gear series.” The main strategy guide was written in conjunction through Hideo Kojima, that wrote the guide’s foreward and provided background commentary for the Collector’s Edition’s art section. Pages 352-353 the the exact same guide also features a timeline that—you guessed it—excludes any reference to mountain Heironymo or everything the fuck occurred in Rising.

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Of course, now that Hideo Kojima has actually left Konami, Kojima no much longer retains regulate of the Metal gear series. That is an extremely likely that, when METAL equipment SOLID 6: IRANIC CONTRA is announced, Konami will certainly dismiss every one of Kojima’s prior statements and count every little thing they desire as canonical. Nevertheless of what happens though, Kojima’s watch of the collection has to be made clear.

What’s the going come be? commitment to Konami, or loyalty to Kojima? A faceless corporation, or the creator the the series? Pachinko slot machines, or an auteur’s vision?In the end, you have to choose whether you going to respect Kojima’s imaginative integrity, or if you want “just another game in a lore there is no end.”